These are the first set of cave based environments I painted for our XBLA project 'Otherworld'. Each environment was created in 3 layers(background,middleground and foreground) to allow us to create a depth effect when the main character moved around each frame.
Thursday, 7 July 2011
Otherworld Main Character Concepts
This are the preliminary concepts and sketches I did for our Otherworld project's main character. We wanted the character to suit the look of a scientist who has crash landed on an alien planet and must survive its inhabitants, set in a futuristic setting. The scientist has a wrist mounted interface that he uses to scan the environment and keep track of his progress through the world map and the creatures he encounters. The concept revolved around the player having to use the environment to their advantage to escape and hostile creatures rather than equiping them with an assortment of weapons.
Sunday, 19 June 2011
Deviant Art Rift 'Create a Colossus Contest' Entry
Been working on and off for the past week on this entry(Deviant Art Link), scanned in an pencil drawing then worked over it in Photoshop, was different playing around with the purlpe hues to suit the Death plane of Rift.
Sunday, 22 May 2011
Otherworld creature concepts
Just a few quick speed paints of creatures for the original concept of Otherworld, invloving different enemy types that differ depending on the environment. The environments would include Mine, Forest and Lava locations, influencing the look and appearance of the enemy type.
Saturday, 14 May 2011
Otherworld Main Character concept
Just posting a character I designed for the intial stages of our Otherworld project before scrapping the idea of having an alien for the main character. This shows the concepts I sketched out to get an idea of the look we might of wanted from the character.
Thursday, 17 March 2011
Scitalis Games Emerges. . .
Myself and a couple of friends of started our own independent game company under the name 'Scitalis Games'
We've set up some basic pages for the moment, the links are below if you want to keep posted on the studios developments.
We are currently finalising our first game 'Infans Solaris' due for release on the Xbox Live Arcade in July 2011
Game Artisans Daily Sketches Submissions
I join in on a Daily Sketches Challenge over at GameArtisans.org, sadly I could only complete two of the days suggestions due to moving house!
Will definately join in on the next one once it gets underway, hopefully be able to devote a lot more time to it next time round!
The themes for these two images were 'Pet Monster' and 'Steambot'
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