Sunday, 5 September 2010

Arena Suit Final Composition


This is the final composition for my arena warriors, its is aimed to depict them as suits on display for a arena suit company newest range.

Saturday, 28 August 2010

Future Soldier Suit Concepts

My next project was creating a set of futuristic armour suits for the three character classes, I wanted these to have a clean, almost plain corporation type look to them.  The fighters wouldn't use conventional futuristic guns either,  I preferred concepting for melee based combat situations.


Brawler Suit concepts
The brawler's suit was designed to take a lot of punishment, also his main weapon would be a power fist weapon on his right hand, with the left acting like a shield.
Rogue suit concepts
This character suits is designed to be more streamlined, to help translate the nimble and quick style of the fighter, I considered his weapons to be plasma blades mounted each wrist gauntlet.
Commander suit concepts
(I wanted the commander unit to have a helmet that gave them almost 360degrees view of the battlefield, so toyed around with different visors and cameras integrated into the helmet.)

Thursday, 26 August 2010

Mayan Warriors Final Composition

Heres is the final composition of my Mayan Warriors piece, I tried to depict them on top of the stairs of a temple taking formation to protect the leader of the tribe.

Monday, 23 August 2010

Mayan Tribe Final

Now that I had finalised the concepts for each of character I went about creating how they would look like in the final composition, decided on an layout involving the characters standing on a set of temple stairs.

Wednesday, 21 July 2010

Mayan Tribesman Low Poly Model

I also made a stylised low poly model of one of the Tribesmen (which ended up with a polycount of 1770 tris) , I then applied a basic rig the model.

Mayan Tribe Colour Test

This are some images showing how I experimented with the plain colour/cell shaded look I wanted from the Mayan tribe.

Tuesday, 20 July 2010

Mayan Tribes People done in a simple but edgy style!

This was the second of my honours themes, which is based around Mayan tribes people, with this tried trying a very different style to what I normally draw, leaning towards a more cartoony and angular look rather than realistic.

These were the concepts for the different character types of the tribes people, playing around with tatoos and different body and face shapes. Alot of time was spent experimenting with how to make the faces look tribal but at the same time make them fit with the class they are meant to represent.


For the Tribesman/Hunter style class, I feel the edgy square style used for the body really works to emphasise the style I'm going for and give them a toned physique.

The Warrior/Tank body shape really carrys the kind of character that I wanted to produce, a strong, battle hardened warrior who looks and its dressed tough.

I drew the Eldar in a slim but robust body shape to emphasise his prowess and the wisdom that he carries with him.



I attempted to create a sneaky/assassin class in the guise of a female tribes woman, I used smoother edges on this character dude to the female form and the way that she is supposed to look seductive.