Sunday, 24 March 2013

Monday, 8 October 2012

Water Crab Concept

I was tasked to create a water based enemy for an existing game universe, this was my concept of a crab like creature covered in a hard blue marble shell.

Thursday, 12 April 2012

Mayan Warrior Model Progress

Recently I went back to my Mayan warrior model project, I repainted the intial sketch I drew just to get a clearer idea of the colour scheme and visual style I wanted the model to portray.  I've now got the model rigged so its just the texture map to paint up so I can call it finished, might revisit the Eldar or Brute style characters for another 3d project to keep me busy when I get the time.

Wednesday, 21 March 2012

Low Poly Warrior Model WIP

Just an update of a low poly character that I'm creating using a Unity skeleton, trying to experiment with as many different elements of Maya that I can with this character to familiarise myself with new methods of modelling. I will upload the coloured concept of the character when I've finished tweaking the complete armour design.


Rogue Helmet Concepts

These helmet concepts have evolved from some line sketches I did when I was creating different designs for my Rogue futuristic armour set that are posted on this blog from mid 2010, just thought I'd experiment with a different brush that I customised as it gave a nice effect when painting semi metallic surfaces.


Thursday, 13 October 2011

Apocalypto Speed Paint

Trying to make use of any time I've got with my computer while enjoying the madness of moving house, this was an hour speed paint form a screen capture of Apocalypto. Just trying to loosen up my painting style and get quicker at putting down strokes.